![]() | ![]() | ![]() | ![]() | ![]() |
|
![]() | ![]() | ![]() Underground Bot Club
Rules and Regulations
| ![]() |
||
![]() | ![]() | ![]() | ![]() |
||
![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
![]() |
|||||
![]() |
Bios | Rules and Regulations | Recent and Upcoming Events | Season 1 | Season 2 | Season 3 | Join The Underground | Battle Footage | Related Links
| ![]() |
|||
![]() |
![]() |
||||
![]() | ![]() |
Even though we encourage total destruction a few rules and regulations are nessesary for the safety of the viewing public. | ![]() | ![]() |
![]() |
||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() |
Overall -To complete a season a bot is required to fight a total of 5 matches -No prizes are awarded;records are kept for bragging rights -Driver with the best overall precentage(%)wins, if tie the number of wins is taken into account, if still a tie a final battle is fought to determine the winner Judges Head Judge Duty:Awards points and keeps time *Points awarded or deducted for -Flips:Equal or greater than 180 degrees,+2points -Slam:Extremely violent contact,+2points -Jab:Solid but non-damaging contact,+1 point -Going out of Arena:More then 50% of bot outside arena,-1 point -Hitting Hazard:Any contact of hazard,-1point -Fixing Bot During Combat:Any repair of bot,-2points *Time Keeping -Keeps track of three minute battle limit Battle Judge Duty:Begins battle and restarts it *Counts 5 second incapactation time *Responsable for getting bots back to corners Rules -No projectiles or nets -No fixing bot in combat (-2 points) -After opposition is incapacitated you have 5 seconds to score points -After 3 incapacitations the battle is called -No bot over 9 pounds -No fighting (kicking opponents bot) results in dissmissal from season Match -Held in arena,any size with hazard in center -Battles last three minutes -Judged by Head Judge and Point Judge -Depleted battery or unwilling to fight during combat results in loss -Ties do not effect standings -No switching batteries or repairing bot during combat Spinning Weapons -All spinning weapons must pass a safety test before they may enter the arena Safety Test Criteria: -At all times ,except up to 3 seconds after collision, the weapon must not waver or be off center -The motor, wires, and power source must be well protected and secured to the bot -All spinning weapons must pass an examination by two other drivers as well as the "Metal Test" Metal Test: -A 3/16 inch thick piece of metal will be thrusted against the weapon several times, from different angles and added and decreased force, until both inspectors deem the weapon safe | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() |
||||
![]() | ![]() | ![]() | ![]() |
|
![]() |
||||
![]() |
||||
![]() |
||||